How do I make it so you cannot walk through trees

Hi,

I have trees all over in my world and I’m wondering how do you not let the players walk through the trees. What do I do to make it so players cannot walk through trees. The trees are set on Static which I thought would not let them walk through the trees but they still can. Also I have the same problem with Rocks, players can only walk through rocks. How do I make it so they cannot walk through these objects?

Thanks so much for your help! :slight_smile:

Generate collision for them, but for trees it is better to create collision in the maya or 3dmax.
Another solution is to put blocking volumes around tree trunk.

I am using models from the Content examples and I can’t use maya or 3dmax. Is there any way I can put a blocking volume around all of the trees trunks? I have hundreds of Trees and I cannot do each one separately.

Here is a tutorial which shows 3 different ways how you can create a collision:

  1. double click onto the tree in the content browser
  2. go to the collision tab and add one of the collisions e.g cube
  3. now you can scale and place the collision to the trunk (that’s a new feature from the UE 4.3)

Open the static mesh in unreal (double clicking). From here you can go to collision, then add a box collision, click on it, and resize it. :smiley: