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[4.18] [Mac] Crash on MediaTexture creation

Editor is crashing on Mac when trying to create MediaTexture asset.

Steps to reproduce:

  • Create new project (in my case from BP First Person template)

  • In 'Content' window RMB -> Media -> Media Texture

  • Press 'Enter' button to confirm asset name

  • Editor crashes

OS: macOS Sierra 10.12.6

Hardware: - Model Name: Mac mini - Model Identifier: Macmini7,1 - Processor Name: Intel Core i5 - Processor Speed: 2,6 GHz - Memory: 16 GB - Hardware UUID: D3ACD727-37F8-5525-BEF5-487FD6CDCD4A

Crash Log: ue4crash.txt

Product Version: UE 4.18
ue4crash.txt (3.8 kB)
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asked Nov 02 '17 at 06:22 PM in Bug Reports

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avatar image Tim C ♦♦ STAFF Nov 03 '17 at 08:20 PM

Hi JohnKovalsky,

I tried to reproduce this using the steps that you provided, but I did not see a crash. It sounds like the crash is occurring when you specify the name for the asset (using the default name) rather than when it is actually created (which I would expect to crash before you get an option to confirm the name of the asset). Are you able to reproduce this same crash on another Mac?


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The crash seems to be specific to Intel GPUs on macOS 10.12.6. 10.13.1 seems to not have this problem. We'll try to find a workaround for this driver issue, but I'm unable to give any ETA at this moment.

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answered Nov 03 '17 at 10:26 PM

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ZeroEightSix STAFF
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avatar image JohnKovalsky Nov 08 '17 at 08:55 PM

Thank you @ZeroEightSix, updating our machine to 10.13.1 helped. Editor is no longer crashing.

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