[4.18] [Mac] Crash on MediaTexture creation

Editor is crashing on Mac when trying to create MediaTexture asset.

Steps to reproduce:

  • Create new project (in my case from BP First Person template)
  • In ‘Content’ window RMB → Media → Media Texture
  • Press ‘Enter’ button to confirm asset name
  • Editor crashes

OS:
macOS Sierra 10.12.6

Hardware:

  • Model Name:
  • Model Identifier:
  • Processor Name: Intel Core i5
  • Processor Speed: 2,6 GHz
  • Memory: 16 GB
  • Hardware UUID:

Crash Log: ue4crash.txt

Hi JohnKovalsky,

I tried to reproduce this using the steps that you provided, but I did not see a crash. It sounds like the crash is occurring when you specify the name for the asset (using the default name) rather than when it is actually created (which I would expect to crash before you get an option to confirm the name of the asset). Are you able to reproduce this same crash on another Mac?

Thank you @ZeroEightSix, updating our machine to 10.13.1 helped. Editor is no longer crashing.

The crash seems to be specific to Intel GPUs on macOS 10.12.6. 10.13.1 seems to not have this problem. We’ll try to find a workaround for this driver issue, but I’m unable to give any ETA at this moment.