Please add UPROPERTY(meta = (BindWidget)) support for UWidgetAnimation
Consider this a reqeust to add 'BindWidget' UPROPERTY support to UWidgetAnimation.
This will make it much easier to call UMG widget animations from code, without having to set pointers in Blueprint first!
asked Nov 02 '17 at 06:46 PM in C++ Programming
This then should be posted on the forums
answered Nov 03 '17 at 02:59 AM
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