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Please add UPROPERTY(meta = (BindWidget)) support for UWidgetAnimation

Consider this a reqeust to add 'BindWidget' UPROPERTY support to UWidgetAnimation.

This will make it much easier to call UMG widget animations from code, without having to set pointers in Blueprint first!

Product Version: UE 4.18
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asked Nov 02 '17 at 06:46 PM in C++ Programming

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TheJamsh
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This then should be posted on the forums

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answered Nov 03 '17 at 02:59 AM

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Legendary1214
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