Zelda Lens of Truth effect?

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Hello, is anybody able to find a solution how to render hidden objects within a circle sort of mask? Have tried Custom Depht but it does not work that way.

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did you ever figure this out?

ahhh, ive been looking for an answer to this for years. rip

this video is exactly what you’re looking for i think!

Well this could be a solution but it looks like the circle changes size depending on player distance…

The Solution I am using atm is placing a render target capture at the exact location of the camera and then flag out certain object for it.

oh wow - I am subbed to this guy - but I must have missed this video. AWESOME!!! thank you so much

Back 2 years later…Found this video on lens of truth - he did a great job explaining.