4.18 Modules not found or build with different engine version
Update  - Using Visual Studio Community 2017 - 15.4.2 does not make a difference.
I have created an example project in how to reproduce this issue:
Tested this out in 4.16, 4.17 and it didn't gave me this message.
We have the same workflow and we also had a similar problem.
We solved it, by adding UE4Editor.modules to Binaries folder in our project (to Binaries for Plugins folders too), after that our artists and designers succesfully run editor.
answered Nov 08 '17 at 10:44 AM
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