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4.18 can't launch on the device when gradle is enabled instead of Ant!!!!!?

i can't launch on the mobile using gradle instead of Ant here is apic of the log

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i can launch it if i disabled gradle

i have accept the sdk license

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just one question is it necessary to fill this configSdk page in 4.18 in order to launch it?

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sorry for my bad english.

Product Version: UE 4.18
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asked Nov 04 '17 at 04:13 PM in Packaging & Deployment

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avatar image DarkOathGames Nov 09 '17 at 06:32 AM

Same problem here. Ant works fine, gradle dont :(

avatar image SUMA01 Nov 09 '17 at 09:30 AM

Try after Update Android SDK by using "NVPACK\android-sdk-windows\tools\android.bat"

avatar image tmratwork Dec 13 '18 at 07:14 AM

@SUMA01, it worked, thank you!

avatar image Bartosz Kamol Kamiński Nov 27 '17 at 10:18 PM

Same here. I can make working build in 4.17

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2 answers: sort voted first
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answered Nov 28 '17 at 03:11 PM

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avatar image Moazahmed123 Nov 28 '17 at 11:23 PM

it finally worked!!!!! thank.

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got the same problem, open the license file in android sdk with notepad, it should have only a key like this 8933bad161af4178b1185d1a37fbf41ea5269c55, but when you accept the sdk license it puts a white line before and have error.

just remove the white line , hope this helps

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answered Nov 28 '17 at 02:40 PM

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Carlo Gioventù
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avatar image Moazahmed123 Nov 28 '17 at 03:05 PM

i'v tried this but still dosn't work.

avatar image andrewtek Nov 28 '17 at 03:13 PM

I tried that but it only worked while using ANT. When switching back to Gradle it stopped working.

dixfn7m has an answer that worked for me: https://answers.unrealengine.com/questions/718698/accept-the-license-agreements.html

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