I have a looping image sequence that I want to apply to a spotlight.
I want to project the image sequence animation like a film or video projector would but using a spotlight
I have tried creating a spritesheet of the animation and using that with a flipbook and then connecting that to a light function material.
I am getting the following errors.
Error [SM5] Light function materials must be opaque.
Error [SM5] Function FlipBook: (Node TextureSample) MipBias is only supported in the pixel shader
I have tried making it a separate material function and then calling it into the actual material but after i put the output to emmisive color the material function just shows the small error message