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こんにちは 自身でも情報検索しているのですが、分からない事があるのでここで質問させて頂きます。

内容は、スケルタルメッシュのアニメーションを一時停止させる方法についてです。 このスケルタルメッシュはプレイヤーではなく、配置しているオブジェクトのアニメーションになります。

Action Mappingsで停止・開始のボタンを設定し、好きなタイミングでアニメーションを停止・開始(一時的に停止させる)ことができるようにしたいと考えております。

アニメーションに関しては、Unreal Engine上でキー設定したものではなく、Maya上で制作したアニメーションの持ち込みなので、スケルタルメッシュがAnimation Mode = Use Animetion Assetで読み込んでいるものとなっております。


Product Version: UE 4.17
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asked Nov 06 '17 at 01:03 PM in Japanese

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Montage Set Play Rate - Unreal Engine 4 Documentation

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answered Nov 07 '17 at 08:53 AM

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avatar image HARUZION00821 Nov 08 '17 at 10:50 AM


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