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4.18 ColorPicker Bug

Bug editing the Light Color of a SkyLight Every time you double-click to open the colorpicker, the hsv value is loaded incorrectly - an offset is added. (if value is 0, then this does not happen).

Steps to reproduce: Drag SkyLight into scene. Double-click Light color to open Color Picker.  Change to non-zero value and save  (V in HSV) Double-click Light color to open Color Picker again  Incorrect value shown.. 

Product Version: UE 4.18
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asked Nov 06 '17 at 11:06 PM in Bug Reports

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OptimisticMonkey
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Hi OptimisticMonkey,

Thanks for reporting this. The Color Picker bug is a known issue which has been fixed in CL 3744416 for 4.18.1.

https://issues.unrealengine.com/issue/UE-49992

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answered Nov 08 '17 at 07:21 PM

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Jon X ♦♦ STAFF
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