What is the correct way to create an audio asset from MediaPlayer in UE4.18?

Options to create Texture and Audio from MediaPlayer off the right click menu seem to have been removed. While I figured out how to create the Texture, I see no obvious way to do the same thing for the audio asset. Please assist.

I figured it out. We need to add a MediaSound component to some actor in the level (like the plane that is used to render the video), and then the audio will play. I find this a bit clumsy - the old way was better.

AH, nice one, was a bit lost myself tbh lol :slight_smile:

I dont have a mediaSound component in 4.18.1.pls help!