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Can't compile c++ project from scratch

I try to create a c++ basic code project and I get this:

"Running C:/Program Files/Epic Games/UE_4.16/Engine/Binaries/DotNET/UnrealBuildTool.exe PluginTest Development Win64 -project="C:/Users/Ben/Documents/PluginTest/PluginTest.uproject" -editorrecompile -progress -NoHotReloadFromIDE Performing full C++ include scan (building a new target) Creating makefile for PluginTest (no existing makefile) @progress push 5% Parsing headers for PluginTestEditor Running UnrealHeaderTool "C:\Users\Ben\Documents\PluginTest\PluginTest.uproject" "C:\Users\Ben\Documents\PluginTest\Intermediate\Build\Win64\PluginTestEditor\Development\PluginTestEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed Reflection code generated for PluginTestEditor in 6.9302336 seconds @progress pop Performing 8 actions (4 in parallel) [2/8] Resource ModuleVersionResource.rc.inl [3/8] Resource PCLaunch.rc SharedPCH.Engine.cpp PluginTest.generated.cpp PluginTest.cpp PluginTestGameModeBase.cpp [7/8] Link UE4Editor-PluginTest.dll [8/8] Link UE4Editor-PluginTest.lib LINK : fatal error LNK1181: cannot open input file 'ws2_32.lib' Creating library C:\Users\Ben\Documents\PluginTest\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-PluginTest.lib and object C:\Users\Ben\Documents\PluginTest\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-PluginTest.exp ERROR: UBT ERROR: Failed to produce item: C:\Users\Ben\Documents\PluginTest\Binaries\Win64\UE4Editor-PluginTest.dll Total build time: 34.59 seconds (Local executor: 0.00 seconds) "

I've reinstalled Ue4 4.16, VS 2017. It won't let me create a project from scratch.

Thanks for reading

Product Version: UE 4.16
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asked Nov 07 '17 at 02:27 PM in Using UE4

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beanchon
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answered Nov 07 '17 at 04:45 PM

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