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Make 2 Sockets Use the Same Port

I am creating 2 sockets with SocketSubsystem->CreateSocket(). One is a TCP socket and the other one is a UDP socket. These 2 use a different port to send messages to a server.

Is it possible to make them send messages to a server while both are using the same port to do so?

Product Version: UE 4.17
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asked Nov 07 '17 at 02:43 PM in C++ Programming

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In theory, yes, you can, because the port udp/10240 it's not the same as tcp/10240. They just share the number, but they aren't the same port.

I'm referencing to a C++ tutorial

And also to the UE4 API reference

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answered Nov 07 '17 at 03:34 PM

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