Problem packaging for iOS / ".ipa" without icon / info.plist
I have a problem while packaging to iOS in Unreal Engine 4.17.2.. I have the following problem: I have set in the project settings section, in the iOS settings, the icons for each iOS device, but just when the project is packaged, no one of these icons is in the ".ipa" file and the info.plist file is not completed because doesn't include the icon images names, for example. Does anyone know how could I fix this? I'm sure that is something like a checkbox in the editor or something similar, but I have read all the flags, I have look for in several forums, and I don't know the solution yet :S
Thanks in advance, mates.
asked Nov 07 '17 at 05:47 PM in Packaging & Deployment
answered Dec 15 '17 at 08:31 AM
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