Trackpad two finger drag remapped in 4.3/Not working in windows?
In the recent 4.3 update my trackpad on my macbook pro started behaving differently in UE4 (OSX version). Previously it would operate as a right click drag, rotating the view and so forth. Since the update it counts as a middle click drag, causing the view to pan.
Also while running UE4 in windows via bootcamp right click dragging does not work at all.
In practical terms this makes UE4 unusable without plugging in a mouse, which is a real pain and impractical at times when I want to get something done quickly.
This is a pretty major workflow issue for me now. Is there a setting I can use to change this behaviour in OSX and also to fix the trackpad input for windows?
asked Jul 21 '14 at 03:33 AM in Bug Reports
We haven't heard back from you in a while, so we're resolving this post again. Please feel free to comment with the information requested above, and we'll continue investigating. Thanks!
answered Mar 27 '15 at 07:01 PM
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