Link Input Action to Camera?
So I've got a camera in the MyCharacter components and it is attached to the head socket. So I want a key, which I have assigned F1 as the input action, for the camera to switch to that head socket camera when the key is pressed. But when I go to blueprints in Level Blueprint or within the MyCharacter graphs, I do not see anyway to set the camera as the target.
The image below was from another user on the forums, I'm wondering how to get the "CameraActor1" (from persistent level). I can only do Set or Get. And I assume you need to reference the camera somehow, but I just can't seem to do it.
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