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Drag and Drop in Game Window at runtime


I need to get files (or rather their path) at runtime into my game. It seems, that it's impossible to get the Windows Explorer working inside a game. So I hoped to get a Drag an Drop function working, after i read this thread. But it's not giving me the right message and the mousse pointer changes to a circle with a bar crossing it. This thread is the only stuff i could found around this topic, maybe someone got it working like described?

Product Version: UE 4.17
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asked Nov 08 '17 at 12:30 PM in C++ Programming

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avatar image WylieModro Jun 13 '19 at 04:54 AM

I have the exact same predicament. Were you ever able to find a solution to this?

avatar image SebaSopp Jun 18 '19 at 09:18 AM

No, did not found a way...

avatar image WylieModro Jun 23 '19 at 06:01 PM

Thanks for the reply. I managed to get it working with something similar to this: https://answers.unrealengine.com/questions/344557/dragdrop-files-into-game-possible.html

(same as post in your question but I added a comment)

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Hi!Well its quite possible you can use the IDesktopPlatform module to use native features.Here is the link to creating the File Picker with native windows.Hope it help you! https://orfeasel.com/creating-a-file-picker/

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answered Jun 18 '19 at 10:04 AM

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Maksym Nosatov
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