InputTouch and Get Input Touch State do not work when button touched
Why does the Get Input Touch State Return False when a UMG Widget button is pressed but returns True if its on anything else? I need to get location of touch when a button is pressed but can not get it to work in any way. I also made a pawn with a InputTouch event but that is only called when a touch event happens that is not on a button please help.
I believe it is because when a UMG widget gains Focus, that means it is going to consume all the input events, and that includes touches maybe.
So I guess I would try one of the following things to deal with that:
answered Dec 28 '18 at 09:59 PM
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