Hello. I have just started learning Unreal Engine and am having a bit of a problem: the back of the room in my level gets very dark when the camera isn’t looking at it. When you do turn the camera there, it slowly lights up
What could be causing this and how can I correct it? For reference, I have a directional light, sky light and atmospheric fog in the scene outside the room and a point light and particle system inside the room. I would appreciate any help given