Package error temp texture streaming buffer not large enough
Hi, I'g going through some package errors that I can't solve... In the output log, one of the errors is the following: "logD3D11RHI: Warning: Temp texture streaming buffer not large enough, needed 16777216 bytes". I've modified the defaultengine.ini file with "r.Streaming.Poolsize=6000", but the issue still remains. Someone can help me with this? Thanks a lot!
asked Nov 08 '17 at 05:06 PM in Packaging & Deployment
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