Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How to repeat a spatial unit in a memory efficient way?

Hi guys! I need this spacial unit to be repeated a looot of times during the game, with just the video changing. alt text

alt text

When I selected all the meshes that make it and make a BlueprintClass out of it, they all disappear. When I start making a new BlueprintClass with those elements, I can't make it that way - I can only add StaticMeshes and Cubes that can be resized ONLY through scaling, which means the materials get stretched (during scaling). Also, I can only add Additive, and not Subtractive cubes/meshes.

So: how can this spatial composition be repeated through game without using separate memory every time?

I have also thought making this space a Sublevel, but I haven't found a way to repeat a Sublevel inside the same Persistent level.

Product Version: UE 4.17
9.png (1.4 MB)
1111.png (313.4 kB)
more ▼

asked Nov 08 '17 at 06:38 PM in Using UE4

avatar image

8 1 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question