Hello, this is the second time i dowloaded the ABoyandHisKite project and the same issue apear.
I create the project on 4.18, load and play the main level GDC_Landscape_01 it no problems only assets it Mosslayer material not working properly.
Tracking the error it the references of the mesh S_RiverBed_Basin then M_TilingDisplacementTest, i found the material MossLayer it some nodes unliked (printscreen’s)
I’m studying the engine now and dont have the full knowledge to connect them, there is a version issue here? i appreciate the help.