How to add audio components to an array in construction script?

I’ve got an actor BP that has an array of audio components that the actor plays during run time. However, I’d like each actor to have a different set of audio components. Would it be possible to have it so that the construction script allows a level designer to add a variable number of audio components when placing the actor? I can’t work out how to make it so that the details panel would accept the components…

Any help would be greatly appreciated!

Why dont try sound cues insted which you would set to audio components?

Yes, that looks like it would work. Just looking at the audio in the blueprints office… thanks

It looks like this is an array with Sound Cues or a Sound Base, not Audio Components. Without an explanation, not sure how this can be marked as an answer…