Trigger multiple objects with one trigger brush?

Hey guys! Well I recently subscribed to UE4 and I’m really liking it so far! Anyway I want to get into creating blueprints and I spent maybe 5 hours yesterday trying to work out how to do this particular thing.

Okay so I have an animated platform that is moving from A to B, not looped.
I have a camera that is also moving, slowly following the platforms progression.

Now I’d like it so that, whenever I walk through the trigger, both the cinematic and platform animation trigger at the same time. Sadly I just can’t seem to get the camera actor into the blueprint, only the platform is in there so I can only link the trigger to that.

I’ve tried using separate Matinee animations for each actor but that still doesn’t work. The camera just wont appear in the blueprint so I can’t link the trigger to it.

Any ideas as to what I’m doing wrong?

Thanks!

Nevermind guys I worked it out… I must have been tired last night when working on it and was missing things this morning.

Sorry xD