Sharpening Post-Process Filter

Hi,
many people request a sharpening post-process filter for the Unreal 4 Engine. Me too. Can you give us a release date for this function? This sharpenig filter will increase the image quality drastically and will give us a more photorealistic look.

Best regards, Andreas

This can be done with a postprocess material, but it wouldn’t be as optimized as it would be if epic implemented it as a postprocess volume setting. I implemented the unsharp mask method using a few nodes in the material editor.

Hello,

I would like to give it a shot with this method, but unfortunately, I cannot make out nodes names and values from your screenshot. Could you please re-post a higher resolution version, would be much appreciated.

Thank you.

In the free ArchViz project in the marketplace you can get a sharpening filter. Try it. :slight_smile:

Best regards, Andreas

Thanks, ! Never knew it was there :slight_smile: Does exactly what I needed.

I am glad that I could help you. :slight_smile:

In looking for the archviz project but cant find it in THE marketplace. Someone got à link?

I cant find THE project in the marketplace anymore. You got a link?

I would like to jump in with the same question , I can’t seem to find such project . I tried the Realistic rendering from Epic , and I could not find post process materials at all .
If someone could be kind enough to link to such a material or project , that would be great :slight_smile:

Found it! It is called: Lightroom: Interior Day Light you can download it for free

Hello, well… to avoid you download or search, posting Unsharpmask post-material here

Direct link: Lightroom: Interior Day Light in Architectural Visualization - UE Marketplace