Bug? WorldInfo_0 needs rebuilt lighting. But I've done that.
Branch: Binary from unreal Launcher
For some reason every time I build lighting then run the game in editor or stand alone window the lighting disappears and it says I have to rebuild lighting. It also states in the map check "WorldInfo_0 Maps need lighting rebuilt".
But I've done this!
In the editor all looks great. Everywhere else No shadows are visible, it looks like the lights need to be... well... rebuilt! When I get back into the editor the lighting is great -> built...
Has anyone encountered this problem?
Edit: I have managed to fix the "WorldInfo_0 Maps need lighting rebuilt" error enabling "Force no Precomputed lighting" Then building lighting twice, on the second build it deletes lightmaps and the error goes away. Since then it hasn't showed up. However the built lighting still only shows up in the editor (editing mode) and not when I play the game in either the editor window or a stand alone game. I've attached screenshots below. I've built the lighting yet is still asks to rebuild lighting. I've tried to package the game to see if this just an editor bug however the package always fails (note: I have "Global Default Server Game Mode" set to "my game mode")
System Specs: Windows 7 Home 64-Bit, Core i7 3930 3.2GHz, 32Gig ram, Single Geforce GTX 580 1 Gig Ram, Direct X 11
In Editor Standalone
No network setup. I'm running plain Jane off my PC.
I think it's definitely a problem with my project as I created a new level and recreated the map (It was all in blueprints so it took about 10 minutes) and built the lighting, which worked in both the editor and in stand alone player. However I couldn't get it to package.
So I started a new project and migrated the blueprints, recreated everything from scratch using a basic FPS blueprint template. Now everything lights, bakes, and packages correctly.
So in short, it's fixed...
However if you're interested in digging through the project to see what the problem is I can send over the level and/or project if you like. It may be worth looking into as it was really frustrating and happened for no particular reason.
Cheers and thanks so much for taking the time.
P.S. Engine is great. :)
answered Jul 22 '14 at 02:03 PM
Had this problem aswell, simply clone your project and its fixed no need to redo everything and migrate.
answered Apr 04 '17 at 07:33 AM
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