Automation RunTests Project.Blueprints.CompileBlueprints does nothing
Hello I'm currently trying to figure out how to use Automation RunTests to compile blueprints as a test.
It seems like
Works but not for the specific test CompileBlueprints
This test appears in UnrealFrontend after refreshing tests and setting the filter to "All Tests" but does not appear in editor when using
So I have no idea if this test is really available at all. What do I need to do to get this test working?
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