How to stop a function while colliding with the character
Hi guys, I'm trying to stop a function that I put in the blueprint of the platform actor, the function causes them to move to a certain place infinitely. I wanted that when the character collided with these platforms they would stop right where they are. Thank you for any help.
blueprint actor Plataform:
asked Nov 09 '17 at 08:00 PM in Blueprint Scripting
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