UMG Slider input doesn't work in multiplayer
I have a UMG menu for each character in my game and that menu has a slider component on it. It works fine in offline mode, but in multiplayer it is unreliable. The slider just snaps to 0 or 1 and can't be moved. I've disconnected all logic from this slider to verify that it's not my fault and the bug still occurs. From what I can tell it's somewhat unpredictable; sometimes the client breaks, sometimes the server breaks. Sometimes the client breaks only after the server touches the slider, and vice versa.
asked Nov 10 '17 at 07:51 AM in Bug Reports
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