How do I add a LandscapeGrassOutput on an AutoMaterial (Landscape)?
I want have made a Material that apply different textures automatically to the landscape based on how steep the ground is, but I don't know how to add the LanscapeGrassOutput only on the grass layer/texture.
Here my blueprints: (Landscape material and grass material-function)
asked Nov 10 '17 at 11:40 AM in Using UE4
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