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Leap Motion hands get stuck


I have a problem on my project with Leap Motion. The hands get stuck to the camera when they appear, they stay always on the same position, in front of the camera.

I have set up correctly the Leap Motion plugin and I have been working on this project for a while, and suddenly this error appeared. This happened when I put sockets and sphere colliders to the hands to make a Pickup action for some objects. Then I delete them to find out if the problem was there, but it is still happening.

I have played other games with Leap Motion and it works well.

Someone has any idea why is this happening? Thanks for your time

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Product Version: UE 4.17
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asked Nov 10 '17 at 12:43 PM in VR

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1 answer: sort voted first

I have already solve it. I just had to reassign the skeleton to the hands.

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answered Nov 10 '17 at 03:32 PM

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avatar image vr_marco Nov 10 '17 at 05:24 PM

Then you should please mark your own answer as accepted so others are aware that this has been already solved.

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