GameThread timed out waiting for RenderThread after 30.00 secs
Any ideas on why this is happening or how to avoid it? It seems to happen randomly after playing for some time in packaged games.
Complete error message: LowLevelFatalError [File:D:\Build\++UE4+Release-4.17+Compile\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 994] GameThread timed out waiting for RenderThread after 30.00 secs
Discussed in fortnite: https://www.epicgames.com/fortnite/forums/bugs-issues/bug-reports/14909-randomly-crashing
asked Nov 10 '17 at 04:12 PM in Bug Reports
Also having this problem but only on some computers please help:/
answered Feb 16 '18 at 07:14 PM
did setting the "g.TimeoutForBlockOnRenderFence" to 9999999 not help?
If you set this up to be executed on all machines but the problem persists on some, then it may have to do with the speed of the disk it is running on. If you can, make sure the game runs on an SSD.
answered Feb 17 '18 at 12:29 PM
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