Tracking Shots to 3d Widgets
i wanna create a VR Menu. Depending on what was clicked on one 3d widget, the camera shall move to another 3d widget.
I am not familiar with the Sequencer. Is it possible with that? Or shall i use another method for moving the camera?
Thanks in advance
asked Nov 10 '17 at 07:10 PM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here