Turn/Tilt Animation?

How can I achieve something like this?

I am basically talking about the way the character turns his head left and right when turning accordingly. Looks his root and chest area turns a bit too. What kind of rotation trick via AnimBP would I need to do? I need to know where to start with something like this.

you could set up a blend space for your run to take in from a direction input too, and set up something like this to check for rotation difference: