how to set sprite facing always with camera ?

So I would like to know how to set a sprite to see it from any angle ? I mean when I move , the sprite follow my camera by rotating on himself , like the trees in super mario 64 for example. The sprite are a few ( it’s in a flipbook ).

Easiest way what can be enough in many situations is to use Billboards (you use it inside actor blueprint what can be placed in world). Here some additional settings, default they are hidden in game what you should uncheck. It working exactly as you need. You can use own texture and change scale etc. Good to try.