Replacing vertex color doesn't show the same results
A little problem here. I created a simple object in Maya (just a plane with some subdivisions) and then I painted some colors and created a black and white gradient.
I exported the mesh and then I imported to Unreal with Replace to see my Vertex Colors from the FBX, but the results are different:
I am using the version 4.18. Someone could help me, please?
Thank you in advance!
asked Nov 11 '17 at 09:31 PM in Using UE4
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