Gpu sprites not following curve on play
I was following this tutorial: https://forums.unrealengine.com/development-discussion/rendering/63004-help-emitting-gpu-particles-along-spline-component. I completed it and it seemed to work
Except for two things. First of all, if I press play or simulate it doesn't work.
and after I make a second one, it affects the first one.
How do I fix this?
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