Set blackboard value in actor issue

Hi everyone,

Having a very strange issue with blackboard today. I am trying to set the value of my blackboard entry directly from the blueprint of the actor being controlled by the Behavior tree using the blackboard.

The problem is that all the blackboard keys got set correctly exept the OverrideOrder. Whatever I tried, I could not get it get to true when I play when all the other ones set correctly. The blackboard variable has exactly the same settings than the other and no problems in name’s spelling for the key name.

Could it be a bug? Or do I miss something here?

Thank you in advance,

i have a similar problem which might be related to this ?