Bug when packaging for iOS in 4.18.0

Hello,

my job mate reported the other day a bug that happens in the version 4.17.2… of the engine when packaging for iOS. We have updated a copy of the project to the version 4.18.0. and the bug continues happening. My team have develop an application using this engine, we started in a previous version of the engine, and a few weeks ago we updated the project and the engine to the 4.17.2. version. Since this moment, we are unable to build a complete “.ipa” package for iOS because each time we package the project, the application icons aren’t included in the package and the information doesn’t appear in the “info.plist” file as well. The version of Xcode that we have installed in the Mac is the 8.3.3…

This is the problem that we have to upload the application to the App Store because of the following errors:

ERROR ITMS-90032: “Invalid Image Path - No image found at the path referenced under key ‘CFBundleIcons’:‘AppIcon20x20’”

ERROR ITMS-90032: “Invalid Image Path - No image found at the path referenced under key ‘CFBundleIcons’:‘AppIcon29x29’”

ERROR ITMS-90032: “Invalid Image Path - No image found at the path referenced under key ‘CFBundleIcons’:‘AppIcon40x40’”

ERROR ITMS-90032: “Invalid Image Path - No image found at the path referenced under key ‘CFBundleIcons’:‘AppIcon60x60’”

ERROR ITMS-90032: “Invalid Image Path - No image found at the path referenced under key ‘CFBundleIcons’:‘AppIcon76x76’”

ERROR ITMS-90032: “Invalid Image Path - No image found at the path referenced under key ‘CFBundleIcons’:‘AppIcon83.5x83.5’”

ERROR ITMS-90022: “Missing required icon file. The bundle does not contain an app icon for iPhone / iPod Touch of exactly ‘120x120’ pixels, in .png format for iOS versions >= 7.0”

ERROR ITMS-90023: “Missing required icon file. The bundle does not contain an app icon for iPad of exactly ‘76x76’ pixels, in .png format for iOS versions >= 7.0”

ERROR ITMS-90023: “Missing required icon file. The bundle does not contain an app icon for iPad of exactly ‘152x152’ pixels, in .png format for iOS versions >= 7.0”

And a warning reporting that the file is too big and was impossible to validate its use before to send it.

I have read in another thread of this forum that this was a bug of the engine, so I don’t know if the problem exists in this version of the engine, or if there is something that I could do to fix this. We don’t know, we think that this is a bug of the latest versions of the engine, but we don’t know.

Thanks in advance, looking forward to hearing from you.

Hello ,

Have you set these icons in your Project Settings under Platforms > iOS? Can you please provide the full log file from this failed packaging attempt? Also, can you please provide a link to the forum post where you saw that this was a bug with the engine?

Ah, thank you for that link, HelloEnjoy. It would be best to keep all of the information in one place, so, if you agree that this is the same issue , please refer to that post for more information and we’ll resolve this post.

Seems to be the same issue discussed here: