Packaged Game does not start when using FSimpleElementCollector
when using a static FSimpleElementCollector variable in a blueprint function library (of a c++ project) the packaged project does not launch, and doesn't display any errors / log entries either.
asked Nov 13 '17 at 01:59 PM in Bug Reports
Thank you for the additional information. I was able to see what I was missing and was able to reproduce the issue that you described. I have entered UE-52502 to have this investigated further.
answered Nov 17 '17 at 02:10 PM
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