AI pawn jump while pathing, NO navlink
I have been searching for a while to find how I can make an AI pawn jump over / around obstacles. I CANNOT use Navlinks. My levels are procedurally generated so I can't pre-place all these links. I've seen the pathing tutorial by Rama, but it didn't show how he made them jump while following the given path. I have also seen the tutorial by MieszkoZ on flying as a jump, but he uses NavLinks to get his path. Any help would be appreciated.
asked Nov 13 '17 at 04:32 PM in C++ Programming
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