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Hiding players head locally

Hello,

Can i achieve hiding the players head on his screen and letting other players online see it? Additionaly, could the head be made visible in reflections?

Preferably in C++, thanks.

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asked Jul 21 '14 at 04:40 PM in Rendering

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Benjiko99
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2 answers: sort voted first

You need to switch component visibility by detecting if player is local, you can do that with this function

https://docs.unrealengine.com/latest/INT/API/Runtime/Engine/GameFramework/APlayerController/IsLocalPlayerController/index.html

If you want just head to be invisible it means you need to make head as a seperate component attached to body.

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answered Jul 21 '14 at 06:03 PM

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Shadowriver
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Have a look at the mesh property "Owner no see", you can use it to let only the owner not see a particular mesh. I don't think there is a way to make it still show in reflections though.

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answered Apr 03 '16 at 03:49 PM

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cageman
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