Hiding players head locally
You need to switch component visibility by detecting if player is local, you can do that with this function
If you want just head to be invisible it means you need to make head as a seperate component attached to body.
answered Jul 21 '14 at 06:03 PM
Have a look at the mesh property "Owner no see", you can use it to let only the owner not see a particular mesh. I don't think there is a way to make it still show in reflections though.
answered Apr 03 '16 at 03:49 PM
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