Java / android: How do I add an item to the root layout?
I'm implementing a smoother keyboard experience for my users, one where they can click on a UE4 rendered element and edit it in place (keyboard pops up but otherwise UI remains the same).
I have this mocked up in Android Studio using an offscreen EditText element - the same approach as I take on iOS. Moving to UE4 using the game activity approach is fairly straightforward but....
Q...I'm not sure what layout I should add my widget to in UE4, any suggestions?
asked Nov 14 '17 at 02:03 AM in C++ Programming
answered Nov 14 '17 at 05:39 AM
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