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Java / android: How do I add an item to the root layout?

Hi There,

I'm implementing a smoother keyboard experience for my users, one where they can click on a UE4 rendered element and edit it in place (keyboard pops up but otherwise UI remains the same).

I have this mocked up in Android Studio using an offscreen EditText element - the same approach as I take on iOS. Moving to UE4 using the game activity approach is fairly straightforward but....

Q...I'm not sure what layout I should add my widget to in UE4, any suggestions?

-Tom

Product Version: UE 4.17
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asked Nov 14 '17 at 02:03 AM in C++ Programming

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theonecalledtom
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GameActivity._activity.addContentView(textItemLayout, params);

(use runOnUiThread)

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answered Nov 14 '17 at 05:39 AM

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theonecalledtom
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