Java / android: How do I add an item to the root layout?

Hi There,

I’m implementing a smoother keyboard experience for my users, one where they can click on a UE4 rendered element and edit it in place (keyboard pops up but otherwise UI remains the same).

I have this mocked up in Android Studio using an offscreen EditText element - the same approach as I take on iOS. Moving to UE4 using the game activity approach is fairly straightforward but…

Q…I’m not sure what layout I should add my widget to in UE4, any suggestions?

GameActivity._activity.addContentView(textItemLayout, params);

(use runOnUiThread)