Material gets invisible through opacity
Since 4.3.0 there is a little bug, I guess. Ever when I try to use a textures alpha for the materials opacity the whole mesh gets just invisible, even though I can see it in the material editor. In 4.2.1 it worked just fine. Any suggestions?
Info: You can't see it in the material editor in the screenshots because it is distance based. You can't see it if you are close to it. If you want to see the pictures better, download them or zoom in the page, they are high res.
The prove that there are objects and the code of the material.
How it shouldn't look like, but it does. 4.3.0
How it once looked like. 4.2.1
I got the problem, the coordinate index of the texCoord was set to 1.
answered Jul 21 '14 at 10:40 PM
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