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Build.bat error

Hello, please help me with this errorcode:

1>------ Erstellen gestartet: Projekt: UE4, Konfiguration: BuiltWithUnrealBuildTool Win32 ------ 2>------ Erstellen gestartet: Projekt: MFE, Konfiguration: Development_Server Win32 ------ 2>Performing full C++ include scan (building a new target) 2>Creating makefile for MFEServer (no existing makefile) 2>Parsing headers for MFEServer 2> Running UnrealHeaderTool "M:\MyGame.exe\MFE the game\MFE\MFE.uproject" "M:\MyGame.exe\MFE the game\MFE\Intermediate\Build\Win32\MFEServer\Development\MFEServer.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed 2>Reflection code generated for MFEServer in 5.8089824 seconds 2>Performing 11 actions (4 in parallel) 2>[3/11] Resource PCLaunch.rc 2>ERROR : UBT error : Failed to produce item: M:\MyGame.exe\MFE the game\MFE\Binaries\Win32\MFEServer.exe 2>Total build time: 8.86 seconds (Local executor: 0.00 seconds) 2>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: Der Befehl ""D:\URE\Epic Games\UE_4.18\Engine\Build\BatchFiles\Build.bat" MFEServer Win32 Development "M:\MyGame.exe\MFE the game\MFE\MFE.uproject" -waitmutex" wurde mit dem Code 5 beendet. Stellen Sie sicher, dass Sie zur Ausführung dieses Befehls berechtigt sind. 2>Die Erstellung des Projekts "MFE.vcxproj" ist abgeschlossen -- FEHLER. ========== Erstellen: 1 erfolgreich, 1 fehlerhaft, 0 aktuell, 0 übersprungen ========== I've already checked the permissions... I got full permissions

Ty for helping me


Product Version: UE 4.18
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asked Nov 16 '17 at 01:41 PM in Packaging & Deployment

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