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Displaced skeleton imported from Blender, how to fix it?

I made and rigged this model in Blender. All animations work fine there. Before exporting I applied rotation, scale, and transformation. alt text

When I play the animation in UE4 this is what I get. alt text

Does anyone know how to fix it? Thank you in advance! :)

Product Version: UE 4.17
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pic01.jpg (376.2 kB)
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asked Nov 16 '17 at 10:12 AM in Using UE4

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