Right click fires the unhovered event in ui
I could not find any questions regarding this so decided to ask,
when right clicking inside a button with hovered and unhovered events, the right click will fire the unhovered event. Is this intended or a bug.
add a button to the viewport with both hovered and unhovered events enabled. Hovered set a bool (mouse_in_UI) in player controller to true. Unhovered set the bool to false. print the result.
now whilst playing hover the mouse over the button to see it succeed, when you press the right mouse button it will trigger the unhovered event for as long as you hold the mouse down.
asked Nov 16 '17 at 10:18 AM in Blueprint Scripting
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