4.18 Sequencer render frame locked to monitor's native resolution

Since 4.18.0 (at least, didn’t check the previews) my sequencer output from pressing “Render this movie to a video, or image frame sequence” doesn’t output properly unless I set the resolution to match my monitor’s native resolution. Below you can see what I mean.

Important to note: the output frames are the proper resolution and while the render is happening, I can see the full game frame on my 1080p monitor (even for the 4k render).

Hi,

I’ve taken a look at the issue above and am unable to reproduce it. If you can post a screenshot of your Render Movie Settings or any other info I may be missing, I can take another look at the issue.

-Thank you

I tried it on a fresh scene and can’t reproduce it there either. I made the project in one of the previews and upgraded to live, so that’s probably why. Sorry for wasting your time.

Hi,

It’s no problem. If you have any other questions regarding the issue above or come across steps to reproduce it, feel free to reopen the thread and I will get back to you.

-Thank you