I have set a local variable also. The blueprint editor knows the value of both in the structure so long as the variable is a structure variable. However, I manually set the default value in the structure blueprint to true or false and thereby read the variable from the structure blueprint but not get anywhere otherwise. lol
Struct is a collection of data types. Select the SetMembers node and expose data pins in the details panel - this will allow you to manipulate data inside.
where accept_1 is the bool I want to update, there is no change to boolstatestruct in set members in boolstatestruct. If both boolstatestruct and members in boolstatestruct are true there is also no change to accept_1. If control in boolstatestruct is set to true the blueprint is also updated with the change.
guesses are … accept_2 is not false because there is no memory beside struct
Can I ask you a small favour? Would you mind just commenting/replying rather than posting a new answer every time. It makes it chaotic and difficult to follow.