here is an example of actions sequence that display the bug:
220432-
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it happens pretty wildly, and seems to also involve Lit/Unlit, wireframe etc
It only happens on this specific project since i have migrated from 4.16->4.17->4.18
there are also other broken things, on which i am not sure they are connected to that specific bug, but here they are:
- dragging new assets from content browser into the viewport always spawns the items in the location of the camera
- i cannot move any objects by clicking and dragging their axes, but shift+drag works for some reason
- terrains and some other objects seem to have some geometry rendering bugged up pretty badly:
- you may see the rifle renders hidden geometry instead the unhidden
- parts of the landscape mesh do the same behaviour
- distant hidden (behind the landscape) plane mesh for some reason serves as a renderer plane for other part of the viewport, even though the mesh doesn’t even have any material assigned.